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  • 32] Necro Tri-Ascended Minions – Dual Phantoms Golems Auras and Curses

    32] Necro Tri-Ascended Minions – Dual Phantoms Golems Auras and Curses

    Flesh Offering:Massive boost to minion attack, cast and movement speed. Cast this at the same location, just after your Desecrate.

    Animate Weapon: Great way to add more minions which last around a minute, Cast it on white or identified weapons on the ground. This one gem can add up to 50 weapons which have a 37 second duration. Weapons are consumed on use and need to be identified. Adds a fiddly component to the build.

    As Belly is a Strength / Dexterity based item, it rolls Red and Green sockets commonly. Can be easier to swap the 3-4 red Immortal Call with 2 blue dual curse set up , from gloves to body.

    Soul Weaver Spectres: 100% life, damage. Makes your Solar Guards tough and can actually kill things. Important so they can trigger the phantasms.

    -Dual Curse: 4 link Dark Pact – Curse on hit of Punishment and Vulnerability.

    Life Dexterity (till 113) Elemental Resist (till maxed) adds Lightning damage to spells Minions taunt on hit Minions blind on hit Energy Shield

    Its the +70% minion damage when you have hit recently (i.e. triggered by Dark Pact in last 4 seconds) that is just doom. This is almost certain to proc each time you spam Dark Pact.

    CWDT will trigger and autocast Immortal call and Phase Run. Immortal Call makes you invulnerable to physical damage for a short time, with duration augmented by increased Duration Support, lasting around 1 second. Phase Run is also cast, making you 80% harder to see, phased and boosts your move speed. Also, your Ghastly Jewel allows Minions to blind and taunt on hit.

    Put gems in your second weapon slot II, to level them early (especially the 0% quality gems for the Hungry Loop). You may be socket short at start, focus on at least having Zombies and SRS until you can get more sockets.

    – No need for 5 link early, or really at all (6 link is helpful).

    Linked gems can be any you prefer, but this is fairly standard for Solar Guards, minus the elemental focus. However, the synergy of the Phantasms with the support gems is key to this set up. Remember to make the Raise Spectre gem 20% Quality, but not the others.

    Summon Raging Spirit (SRS) summons flying skulls, which run at enemies and convert half their physical damage to fire. It has synergy with EE, and linked to Spell Echo they cast like a machine gun. Very powerful damage boost, when you have the time to stand still and cast.

    Also, the Increases to minion damage also effect you (i.e. the 70% plus all other + minion damage) is a huge boost to your Dark Pact damage output.

    As we are stat starved we really cant afford to go 2 socket slot for belt. Although the plus 50% bonus is very nice, the 1 socket Stygian belts stats are just too good and they are rare, so can have a Masters mod.

    If able, look to grab Supported by lvl 16-20 Minion life and Minions gain 15-23% life. You will need Dexterity, Life, and Resists too though.

    Helmet:Leer mask Allies gain 15% increased damage

    Helm Elder (Rare)Summon Skeletons and Phantasms

    Gloves:Southbound Soldier Gloves 15% maximum life (AG has good base life so this is a big boost)

    Phase runs phased bonus lasts around 3 seconds (augmented by Increased duration too), but ends immediately if you use another skill. This is why it must be last in the chain so that nothing autocasts after it, but also why you must walk away or stand still, otherwise it drops. I.e. dont shield charge away or you will lose phase run.

    We use a lot of Uniques in this build, due to rares not being able to duplicate specific mods. Ie. Hungry ring 4 supports, Vis Mortis +1 spectre, Boots Of Ullr +1 Spectre and Zombie, The Scourge Wolves and 70% damage, Grip of Council 20% cold damage and Victarios Charity for minions charges.

    – Screen can fill quickly and blur, making it hard to see what is going on.

    Its the Minions gain 20% of Physical Damage as Cold Damage that is key here. Stats are average otherwise, life 30-40 life + strength life, Minions cold resist is useful.

    Zombies work form the start and you just raise more if they die. Skeletons are a little more annoying to get to work as they have to be continually re-summoned, one at time. I took a From Dust Cobalt Jewel early to summon 3 at a time, until I unlocked summon additional skeleton. Summon Raging Spirit is a great damage boost, helps to summon phantasms and can be used until you have your solar guards up and running.

    Enduring Warcry: My old chestnut. Unfortunately, I need all the other actives, so we dont get to gain endurance charges for Immortal Call. Also, it has an aoe taunt component, which is great for my Righteous Fire Tank, the exact opposite of what is needed in this build.

    Labrynth- of the grave when we or our minions kill, summon 3 icy skull minions for 4 seconds. Try to get Commandment but they are very expensive. Its like a free, automatic, SRS!

    Shield ChargeFaster AttacksFortify Support-Raise ZombieSpoiler

    6 sockets is fairly important, but 5 link doesnt really add much. However, if you get a 6 link, then move spell echo and SRS to Vis Mortis, gaining a socket.

    Shield Victarios Charity – Gems 3 link: 20 Summon Raging Spirits and 2 Flame Golems

    Belt Stygian Vise (Rare) 1 Abyssal Socket Ghastly Eye Jewel

    We need to have adds Lightning damage to spells (Dark Pact). This adds Lightning damage to our Dark Pact, to trigger Elemental Equilibrium (enemies hit have -50% Cold and Fire resist), for us and all our minions. Minions cold and fire damage cannot trigger EE, but they can gain the benefit. Therefore it is critical that we do not have any adds fire or cold to spells or attacks on any of our gear. Also Chaos and physical doesnt trigger EE as it isnt elemental.

    All three Ascendancies; Skeleton / Spectre / Zombie

    Skeletons have bad pathing, so I find I just spam cast them into battle, replacing those previously summoned. Their ascendancy boosts 40% Damage, Summons 2 additional Skeletons per cast (3), 100% Move speed, +2 max skeletons, cant be evaded.

    You have two choices: either level as another build until you start mapping (chose another guide) or slowly build items and change your setup as gems unlock. I like to learn as I go, so will be discussing the later option.

    We use Dark Pact to deliver the dual curses, doing chaos damage based on 6% of the skeletons life. The spell echo repeats the cast.

    *Blood of the Karui Big heal and full life, very important.

    Raise Skeletons at the mobs feet. Cast Dark Pact on them, it chains twice, effecting 3 skeletons. Spell Echo repeats the cast. The skeletons then take 6% of their health damage and you inflict that damage as chaos in an AOE, damaging all mobs surrounding the 6 skeletons. As we use adds Lightning damage to spells, we do additional lightning damage to the aoe, triggering the Elemental Equilibrium.

    Boots:Victarios Flight- 10% increased move speed for allies.

    Build conceptis to maximise minion numbers and damage, through a variety of layers. It has been influenced by multiple other builds, but does have points of difference:

    Non-Eye Jewel:Dexterity (till maxed) Elemental resist (till maxed) % Increased maximum life % Minion Damage % Minion Life Energy Shield

    So the Combo; you take a chunk of damage, CWDT kicks in, Immortal Call stops the next physical hit, and Phase Run makes you real hard to see. If the enemy is still attacking you, simply walk away through your minions at high speed and then your minions further blind and taunt the enemy off you.

    I focus on maximising the bonuses to allies the Animate Guardian can provide and it having its own pets. Still working on confirming if the Avians buff actually works for allies, as it is really hard to see buffs for it.

    Rare Boots with Essence- Minion Life.

    Life Flask either Instant or of Animation (up to 60% life recovery to minions)

    Violent Dead:Further boost our Zombies, +15% minion Damage and boosts Zombie slam attack cooldown and damage bonus. We have this in ascendancy.

    This build allows Skeletons and Phantasms to inflict additional Cold and Chaos, so we do not want to use Brutality Support. There are near maximum numbers of both skeletons in this build from passives and items.

    Make sure to keep both Immortal call and Phase Run under the level of Cast when Damage taken, otherwise they do not trigger. Also, Phase run is a dex gem, so dont level it beyond level 9 which requires 113 dex. I try to keep Cast when damage takens life trigger around half your hit points, as it feels right. That means not levelling IC and CWDT past lvl 16 (2394 damage), lower if you prefer.

    Gloves Grip of the Council – Gems 4 link: Survivability – Immortal Call CWDT setup

    *Labrynth Enchant Reflection: Summons a copy of you when you are hit. It strikes with you weapon. Useful for phase run, hard to see synergy.

    *Sidhebreathe Paua Amulet (Unique)- Minions + life, move speed, damage and cast cost. Great minion boosts, but no life or resists. Levelled all the way with this amulet and this is the hardest item to leave out of the build. We must take a hit somewhere however and this uniques mods can be mostly replaced elsewhere.

    Gloves Grip of the Council Immortal Call CWDT Phase Run

    Spirit Offering: Minions gain 29% of the physical damage as extra Chaos Damage, 2% of their life as Energy Shield for each corpse consumed, and it Maxs Minions Elemental Resists.

    Hungry Loop – Gems 5 Link: 4 Spectres and 10 Phantasms

    -Minions: 5 link- 4 x Solar Guard Spectres with 10 x Phantasms, 4.5 link 11 x Melee Skeletons with 10 x Phantasms, 12 x Zombies, 20 x Summon Raging Spirits, 2 x Fire Golems, 1 x Animate Guardian, 10 x Spectral Wolves and 1 Reflection.

    Zombies are supported by their ascendancy, which increases their slam attack, +2 Zombies, AOE chaos on death. They follow you around the map. They also share Fortify and Faster Attacks, for a nice attack damage and survivability boost.

    Chaos Golem: Nice 4% physical damage reduction, aoe chaos and melee damage.

    Weapon:1 hand Rare with Spectral Spirits. Your AG gets its own personal 3 SRS skulls which are unkillable and dont have a duration. Unfortunately, they do lowish damage, as AG doesnt gain the benefits of support gems in the weapon (the Spirits do gain the benefit if you personally wield it). The essence costs around 25C though to make the weapon, which could get expensive to feed to the AG.

    – Boss and map clear speed when it gets on a roll.

    Body Vis Mortis – Gems 4 link 6 socket: Dark Pact – Dual Curse Vulnerability and Punishment. Discipline. Flesh Offering.

    With EE, both cold and fire auras equally gain the -50% resist boost. I have two claws, one with Hatred, the other Anger, and swap between the two.

    Or use melee physical mobs as Spectres for maximum build synergy and change gems from GMP and Spell Echo to Melee Physical and Multi strike. Pros: Spectres have great synergy with rest of build. Cons: No one rates melee physical for Spectres as they are slow and do no where near the clear damage. Also we lose synergy for Phantasms with projectiles and spells.

    Invoker-Bone Sculptor-Soul Weaver-Flesh binder

    This build takes the best parts of other minion builds and puts them all together. It really is easy mode and noob friendly.

    Flesh Binder Zombies: You and all minions gain physical reduction for number of zombies (11%), AOE chaos on death, Slam Attack- AOE increased, cool down decreased, +2 Zombies.

    Weapon:Dying Breath 18% chance to block. Nearby enemies have 18% increased effect of curses, Nearby allies gain 18% damage.

    Desecrate:First active to cast per fight. It lays a chaos aoe, which damages and triggers EE (added lightning to spells). Also makes 3 corpses available for follow up Flesh Offering. Cast desecrate on the ground to make 3 corpse appear and a small amount of aoe damage. You then cast Flesh Offering on it to make them explode and give the aoe buff. If you have time to set up before a boss, cast multiple times as each corpse adds to duration of offering. Btw; Desecrate cant be exchanged with Dark Pact to deliver the Dual Curse as Desecrate does not hit.

    Rare Helm – Gems 4.5 link: 11 Melee Skeletons and 10 Phantasms(+2 Socketed minions Supported by lvl 20 Minion Damage)

    Summon +1 Golem. Takes a Jewel slot, but well worth it.

    Both need 20% Quality to boost the area of effect to reach all our minions.

    Dark Pack-Curse on hitVulnerabilityPunishment.Discipline.Flesh Offering.Spoiler

    Body Vis Mortis (Unique)4-6 Link Dual Curse. Discipline. Flesh Offering.

    The 10 Spectral Wolves that are summoned on kill (10% chance when your Dark Pact kills something) is dinky for your army growing and looking more cool, but really isnt a game changer as you normally only get 0-5 at a time.

    The Animated Guardian is our own personal aura-mancer, well kind of. Suggested items to consume:

    1 slot Life adds lightning to spell damage (if not in ghastly gem) Dexterity Elemental Resists +1-3 of socketed gem

    1 x The Anima Stone Prismatic Jewel

    Bone Sculptor Skeletons: 40% Damage, Summons 2 additional Skeletons per cast (3), 100% Move speed, +2 max skeletons, cant be evaded. Bone Sculptor is critical to build, makes summoning skeletons smooth, spam 3 casts to get 11 skeletons and they cant be evaded.

    Dual Fire Golems are possible by use of The Anima Stone Jewel, which allows +1 additional Golem. We use Fire Golems for the synergy to ranged spell fire damage, and cast twice with spell echo. Also, Flame Golems give a slight bonus damage to us.

    Spell Echo Support-Summon Raging Spirit-Summon Flame GolemSpoiler

    Supposedly Hatred adds more to melee damage builds, however in our build, Anger boosts all minions, the Solar Guards too. We gain 20% cold to all minion damage from our Gloves Grip of the Council, so dont need the cold chill and freeze of Hatred. However, all minions deal fire damage and in turn Burn, is very nice.

    Our two curses then effect all mobs hit: Vulnerability and Punishment. This grants minions a total of plus 80% melee damage, 25% attack speed, 20% chance to maim (take +15% extra damage on future strikes), 30% chance to bleed, 30% extra Damage over Time.

    Divination Distillate Large Hybrid Flask Boost for items found, life and mana boost and +4 max elemental resist. I use when clearing maps for items boost and in mana doesnt recharge maps.

    – Maximised number of gems – 8 additional gems; 6 extra gems, 1 supported by gem and 1 abyssal.

    Pros: High Energy Shield, +1 Spectre, Minions gain +15% damage and Unholy Might (30% of physical damage as extra chaos damage). Great damage boost and synergy with build.

    Invoker Minion: 20% Damage, 20% Life, 2% Life Regen and 50% Convocation recovery

    Victarios Charity- We use the passive Necromantic Aegis which gives our shields mods to all our minions. Therefor they get life, some elemental resist all. But it is the chance to grant; power charge on kill, and frenzy on hit to allallies, which is key. Once the minions start whacking enemies, this just goes nuts and each minion has a chance on each hit to other allies. Charges have a much larger effect on minions so this is a massive boost. Also, we count as an ally too.

    -Dual Aura: Discipline and Hatred or Anger (with Generosity).

    Hungry Spectres, Melee Skeletons and Slamming Zombies with their Ascendancies. Dual: Dark Pact with Curses, Auras, Golems and Phantasms. Spell Echod SRS, and shared Victarios.

    The helm should be: +1-2 Socketed minion gems, Supported by lvl 16-20 Minion Damage, Minions gain 15-23% damage.

    * As you can see, this is a work in progress but its 99% complete. Gems should be 21/20 and there are a couple of gaps in my gear (no life in helm, of the grave on gloves, 6 link Vis Mortis), but it is the best I was able to find without spending Exalts.

    – Auto casting skills; CWDT, Phantasms, Reflection.

    Collect the 5 Minion Circles first, collecting keystones along the way. Order: Lord of the Dead, Herd the Flock, Puppet Master (head to Sanctity), Gravepact then Grave Intentions (6th circle – Grab Death Attunement when you take Spectres). Then head to strength side to focus on Life nodes, Life Regen and Jewels. Then head towards Dex area, for Life / Energy Shields Circles. Finish with Dual Curse, Chaos/Life Circle.

    United in Dream:The synergy for the level 15 envy skill (plus chaos damage to all minions melee attacks in aura) and the 60% minion poison would be awesome. Pity they sell for 4.5 exalted.

    This may not seem important, but can be critical in boss fights, giving you the split second to spam life flasks and survive.

    Ice Golems: Good for chill and freeze, works with EE.

    Start:Raise Zombie can be just in +2 socket, or linked to lvl 1 Ruthless Support,lvl 8:Melee Splash Support, Level 8 Minion Damage Support. Swap Ruthless to lvl 18 Melee Physical Damage Support and Melee Splash to lvl 38 MultiStrike.

    Our melee minions then slice and dice, all for the cost of a single cast of Dark Pact! Just keep spamming it on your summoned skeletons and keep all mobs permanently dual cursed and effected by EE.

    Rumis Concoction- +3000 armour, block boost and can block spells

    Rare – with Spectral Spirits:Use an Essence of Insanity (around 25C) on a weapon and hope for good mods. A permanent 3 SRS, but I have tested and unless you put serious support gems in a 5-6 link which effects the spirits, it doesnt seem that good.

    Body:Saqawals Nest Good stats, Evasion and ES. Aspect of Avian (boots) also grants Avians Might (10% chance to do 2x damage) and Avians Flight (10% movement speed) to nearby allies.

    Cons: Hit to our and our Minions survivability, which is offset by minion life elsewhere.

    Phantasms are minions that cast aspellwhich is amelee projectile, which all 3 supports work for. Phantasms are augmented by all physical curse / aura boosts but not melee. This set of Phantasms, fire a cone of projectiles, much like the Solar Guards, which are great for clearing maps.

    Mistress of Sacrifice:Offerings- Effect you at 50%, 40% damage, 2% attack / cast speed per corpse consumed. Doesnt boost minions, so no.

    To Dust:Are good, but the minion damage is around 5 less, and we have a lot of plus skeleton attack / cast / move speed from elsewhere. Also, noteskeleton, not minion.

    Link Anger with Generosity for the Aura boost to all minions fire damage for extra 83-138 to attacks and 69-110 to spells. This effects all our minions.

    Commander of Darkness You and Minions effected by Auras gain 3% cast / attack speed, 30% Damage, 20% Elemental Resistance to you and minions. Good synergy with All our minions, as we have increased Auras. I levelled with this, but feel end game, Flesh Binders +2 Zombies and physical reduction to all minions is superior.

    Body:Ambus Charge Good life, Armour, ES, all elemental resist, gain endurance charge when you take a critical strike. However, our minions are mostly maxed elemental resist and the shared endurance charges doesnt work as minions are not party members.

    Ring – The Hungry Loop Unset Ring (Unique) Spectre and Phantasms

    Both do melee physical damage, so are buffed by all our auras and curses etc. Comparatively this setup is near maxed compared to other melee skele builds; with high numbers of fast moving, hard hitting augmented melee strikers.

    + to socketed gem is great for minions. Unset rings are easy ways to move gems around you gear as you level up, as it usually takes only 1-2 chromatic to change the one slots colour.

    Quicksilver Flaskof Adrenaline Big move speed boost, but doesnt effect shield charge. As I jump around almost all the time, I dont find I use this much, especially as we get a lot of other move speed boosts from auras etc. or

    This setup is near maxed when compared to other Solar Guard builds, missing some buffed elemental supports. However, we do have 4 x 5-linked Solar Guards with their ascendancy and EE though.

    In 6-link, move Spell Echo and SRS to Vis Mortis, having Dark Pact and SRS sharing the Spell Echo. Move flesh offering to shield, this frees up a socket for Vaal Skeletons in shield. Unfortunately Flame Golems lose spell echo, so change to Chaos Golems for synergy with melee Curses.

    Raise Spectres-Summon Phantasm on Kill Support-Greater Multiple Projectiles Support-Minion Damage Support-Spell Echo SupportSpoiler

    Molten Shell: Love the shield, but does aoe fire, which stuffs up our EE.

    Adds lightning to spells and attacks, to have Shield Charge trigger EE as well.

    This set of phantasms are single target multi hitters.

    – Synergy! Cold and Fire with Elemental Equilibrium, Chaos, Melee, Physical, Minion Buffs with curses and auras.

    Magna Eclipsis:Plays a dual role, +2 socket has a large impact for minion gems, boosting their base life and damage, which in turn is augmented. Survivability in 25% block, 1500 armour, +100 life, energy shield and evasion, 200% armour and the lvl 20 elemental Aegis. The Aegis is triggered on wearing, and is a bubble which takes 1000 elemental damage before refreshing. I leveled with this, not using the Necromatic Aegis, but everything gets slow.

    Try to have life in all rare items. Dexterity is key as it is difficult to gain and your claw needs 113 (you will learn to hate that number). Elemental resists until maxed. Flat Energy Shield is important to make use of the huge +% ES. You need a single mod of adds lightning, minions taunt, minions blind.

    Body:Zahndethus Cassock Create Consecrated Ground on block (6% life regen for allies). Works with the staff 18% or shield 24% chance to block.

    If you are trying this from scratch in a new league, you will have issues with buying the gems from vendors and uniques can be more expensive.

    My go to movement skill for most my characters. Is quick and responsive getting me in and out of trouble. Shield Charge is based on attack speed, not movement speed.

    Boots Bones of Ullr (Unique) Shield Charge Chaos Golem

    Link Hatred with Generosity for the Aura boost to all minions for extra 50% of physical damage as cold. All but Solar Guards and Flame Golems use this bonus.

    Summon SkeletonSummon Phantasm on Kill SupportMelee Physical Damage SupportMultistrike SupportMinion Damage SupportSpoiler

    – It is relatively cheap to get going, but cost ramps a little for end game rares.

    Rare:Much easier to find one with of the grave or reflection than a Grip of the Council. Good boosts to stats and resists. Allows the Masters Mod; increased minion life 15% to offset the Vis Mortis 20% drop or up to 75% increased armour and energy shield.

    Btw; dont buy the Anima stone on POE Trade, buy the 3 parts and sell it to a vendor as a recipe to combine. At the time of writing this Anima stones are 70 chaos, but the 3 Primordial Jewels cost me Eminence 1C + Harmony 3C + Might 22C = 25 Chaos.

    Fire Golems: its like 2 more Solar Guards, works with EE. Adds damage to us.

    *Rare Elder Boots:Socketed gems are supported by Fortify free fortify for Shield Charge and Zombies freeing up a socket.

    I have played POE on and off over several years, but have been a gamer all my life. I live in New Zealand with my young family and have a full time job and play when I can.

    Labrynth Enchant: Skeleton damage additional skeleton Warrior Spectres have increased damage Spectres cast speed

    Lvl 4:Summon Raging Spirit Link to lvl 1 Onslaught Support, lvl 4 Summon Phantasm on Kill Support, Lvl 8 Minion Damage Support and lvl 8 Melee Splash, Swap Onslaught

    Watchers Eye:Especially if it has Energy Shield gained for each enemy hit while affected by Discipline Or Chance to block spells while affected by Discipline.

    Charged dash:Swap Shield charge for Charged Dash for a very clever off screen alternative by Torchbearer, if you dont want to be in the same room with doom mobs.

    Use Cold Elementals instead of Solar Guards for greater control and still has synergy with other cold damage. Cons: makes your screen look like a strobe light as the glowing white missiles fill the screen. Imo, better for the build, worse for your health. Seriously if you are epileptic, dont use them.

    – Untested in Teir 15+. Handles Teir 14 easily.

    Need this to get to the other three.

    I eventually ended up maxed using 4 rares (unset ring, helm, amulet and belt), but it is much easier to max stats with 5-6 rares.

    Fluid Motion :+20-24 Dexterity and converts Strength to Dexterity. Gives us +70-74 Dexterity, -50 Strength when placed North West of the 8 step life wheel. Used this for levelling to get the needed Dexterity.

    Vulnerability and Punishment has a massive impact on melee physical damage, which the majority of our minions inflict. Phantasms cast projectiles so cant use the melee damage but can use other physical curse effects. Our curses do almost nothing for Solar Guards and Flame Golems.

    This one ring allows a 5 link setup in a single ring. You need to level 4 support gems to 20, then the hungry loop consumes them. The lack of stats in the ring hurts, but who can say no to 5 link Solar Guards for the price of a single ring!

    Survival Instincts:20 Dexterity, 6 all elemental resistance, if you are Dex / Res short.

    Two separate Summon Phantasm gems linked to Skeletons and Spectres

    I played this build in Beastiary to the 90s and easily cleared high Tier SC content. However, I in no way state it has been end game or HC tested.

    – Survivability; physical damage reduction, personal life, life regen and energy shield. Also all your minions blind and taunt.

    Earth Golems: for the taunt and life regeneration.

    Note + % max life gems are very expensive, but +max life Eye Jewels are not as much. However, you cant have % minion damage, it needs to be adds 5-25 damage or minions taunt / blind etc.

    Blind and taunt are great for all minions crowd control of enemies and having one of each is critical for the build.

    Belly of the Beast (Unique)Pros: Huge Armour, Life, all elemental resists and Flask life effect (synergy Karui flask). Great for survivability. Cons: Lose + 1 Spectre ☹ and minion damage.

    4-5L Dual Curse focusing on melee and physical damage

    This guide has been written for experienced and noobs alike.

    Solar Guards cast fire based spells, spell echo casts it twice, greater multiple projectiles fires 4 additional projectiles and Minion Damage boosts damage. This creates a very satisfying 4 sets of cones of projectiles, that fills the screen. Spectres are augmented by Elemental Equilibrium and their Ascendancy (100% damage and life), making them decent ranged damage support.

    Both the Skeletons and Phantasms are supported by all three skills. Minion Damage and Melee physical add raw damage and bleeds and poison from other added chaos damage. Multistrike means they hit faster and 2 additional times per strike. This is our primary source of damage for the build as it is augmented by our auras and curses.

    Discipline:We keep the Discipline aura separate from Generosity in Claw, as we need the +217 Energy Shield for both us and our minions. Make sure to get 20% Quality for Area of Effect.

    Boots – Bones of Ullr – Gems 4 link: Movement Shield Charge and Minion – Zombies[/span]

    Cast When Damage Taken (CWDT)Immortal Call-Increased DurationPhase Runmust be last in chain.Spoiler

    Cons: Minions 10% reduced minion speed, but our setup boosts them so much anyways.

    Basalt Flaskof Staunching (immune to bleeds) 15% physical damage reduction and reflects melee physical.

    +1 Spectre, +1 Zombie is key. Rest of stats are kind of bad, which hurts but extra zombies and Spectres are worth it. This is where the build takes the stat hit.

    Boots:Saqawals Talon-Grants lvl 20 Aspect of the Avian , AG gains 30% move speed.

    You will probably need to use and drop the +30 Str / Dex nodes and +10 – +15 all elemental resists throughout the build.

    Puppet Master:Minions- 20% Move speed, 30% duration, 12% attack / cast speed, 30% damage. Not as good compared to Commander of Darkness, good move speed boost, but no Elemental Resistance.

    – Maximised number of minions and increased / additional damage for minions from Auras / Curses / Items

    Weapon The Scourge Terror Claw(Unique) Anger and Desecrate

    -Utility: 3 link Shield Charge, Spirit Offering, Desecrate

    – Difficult balance to get enough Dexterity, Max Elemental resists and use Jewels with +% Minion Damage, and +% Maximum life.

    Convocation: Summons your minions to you and gives them a regen effect. A very valid option, which I did like.

    Vaal Skeletons: SRS can be easily hot swapped out for Vaal Skeletons if you prefer. This gives more precise timing of the dps boost, but adds an active button to push.

    Off hand weapon Victarios Charity (Unique)Summon Flame Golems Summon Spectral Animate Guardian – Discipline

    5L Spectres in a hungry ring with Phantasms

    -Survivability: 4 link Immortal Call, Phase Run and CWDT setup.

    Ghastly(Belt) Look for: + 30+ to Max life adds lightning damage to spells (if not in ring) Minions have a % chance to blind on hit Minions have a % chance to Taunt on hit +40 Energy Shield Elemental Resists

    Claw The Scourge – Gems 2+1 Link: Dual Aura Anger with Generosity. Discipline

    The key mod is +1 to maximum number of Zombies.

    Rare Unset Ring – Minion: Animate Guardian

  • PoeHUD Plugin Flask Manager

    PoeHUD Plugin Flask Manager

    It would be a good idea to set a next health flask timer instead of waiting for the HP to go above the trigger for the next flask to be used.

    how do you get the plugin to use divination distillate i have tried every combination of settings but it fails to be used and the way i have made my build i have – mana regen so it could be up permately on my mf RF pathfinder ?

    Show 30 post(s) from this thread on one page

    EDIT : Disabled flasks and tried using only HP flask but still nothing works..

    how do you get the plugin to use divination distillate i have tried every combination of settings but it fails to be used and the way i have made my build i have – mana regen so it could be up permately on my mf RF pathfinder ?

    Hi! Ive read in other thread that you can set vaal haste to be auto casted with this plugin but i cant find it. any help please?

    Hey man,thanks for the plugin,i need them fingers pain free for a while,however..i have left the Quicksilver flask to use at 500ms as preset and set min charges to 21 but it keeps emptying it all the way regardless..can you tell what im doing wrong,if its me…

    You read about this forkGitHub – xzyxzy/AutoFlaskManager

    is there a way to make it so the overlay doesnt affect my mouse? i have xmouse button but when i run the overlay, it no longer lets me use my custom button choices for my 2 left buttons on my mouse. i had T set to leapslam repeatedly while button was down, but i cant use it while poehud is on. i just want to use poehud for auto flask and to recast blood rage for me. i do not like the auto t option for movement skills.

    how do you get the plugin to use divination distillate i have tried every combination of settings but it fails to be used and the way i have made my build i have – mana regen so it could be up permately on my mf RF pathfinder ?

    iirc how it works… it should be waiting for you to no longer have the flask life buff. There wouldnt really be a reason to use another potion if you already have the life buff ticking unless it happened to choose one that gives you very little health. If you have an instant potion and are below that threshold, it should pop that regardless of if you have the life buff.

    Seething flask is not counted as instant flask at all

    It would be a good idea to set a next health flask timer instead of waiting for the HP to go above the trigger for the next flask to be used.

    I set instant flask to 50% while normal flask to 80%. but the seething flask is activated at 80%

    Anyone know how I can make defensive flasks work as offensive? (used on key press)

    hi, can i ask why is there a few seconds delay before autoflasks uses another HP flask right after using one?

    Show 30 post(s) from this thread on one page

    any advice be greatThis flask is considered a utility flask, which I dont believe this code is setup to use. Go into \config\flaskinfo.json and change Divination Distillate: 6, maybe a 3 or a 4. That will get it to treat the potion as a mana potion. If you set your mana potion usage to high enough (like 99%) then any time you cast a spell, it will get used. You could also set this as an offensive/defensive potion to use it in those situations instead. Up to you.

    All times are GMT -5. The time now is

    Hi! Ive read in other thread that you can set vaal haste to be auto casted with this plugin but i cant find it. any help please?

    – Enduring Cry is recasted (no enemy check) if endurance charges are timing out

    How does mana regain makes it up permanently on your mf RF pathfinder???

    – Vaal Haste will not be casted if left panel is visible (it was closing it constantly)

    – Blood Rage is recasted when buff is timing out

    Also. what does total charges reductions do? i just leave it as it is but it is probably important?

    the whole poehud doesnt, wait for update

    Its not using any potions at all now..is there something im missing here?

    okai autoquit works for me just autopot not ^^

  • PoE Bestiary League Ranger Builds for Raider

    PoE Bestiary League Ranger Builds for Raider

    I ordered from here, great service, friendly, awesome, only took about 30 minutes, and i got my mesos. It was faster than before, although the mesos are way lower, but the people are awesome. The Mesos match the prices, and are way cheaper than other sites. 5/5. May/19/2018 16:10:36

    A single additional issue, using the higher damage it may be effective to swap Life On Hit for Life Leech, no less than for single targets/bosses. Generally, reliance on LoH for survival is fairly risky by itself; you have to go in and hit so you are able to get a life, but in the identical time you return to conditions that place you in danger inside the very first location. Plus, you might want to hit as quite a few mobs as you are able to so you may benefit from it which increases the opportunity for hits to get by means of your block/evasion, then we come to that point above about no armor and lowish life.

    + Expensive. My gears about 25 Poe exalted orb didnt count disco, however. But its nonetheless the cheapest TS build.

    So patch notes are out, and they may be pretty uneventful apart from Ascendancy modifications. Raider continues to be the most effective option IMO but not by as wide a margin as prior to. Ive added new subsections close to the bottom in the key post with general outlines for three Ascendancies. The key contenders are:

    + Permanent flask uptime when mapping (except bosses)

    I didnt make this build to go HAM on DPS – youll be able to get a lot higher DPS on lightning strike using a proper Phys dagger and constructing for Phys, and the melee hit, or perhaps creating HaWA or whatever that claw thing named.

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    + Capable of killing all end game bosses deathless

    – Cant-do elemental reflect maps

    + No mirror or crazy gears, all can buy simply

    [PoeE 3.2 Build] Juells blind rapper, MF Tornado shot 95% evade – Fast – Sturdy – FRIENDLY

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    [PoeE 3.2 Build] Semi-MF Caustic Arrow Raider + ED Swap – 6k+ Overall health – All Content material Deathless – In-depth

    + Dodge, freeze/chill and Enfeeble make for muscular defensive layers

    The Path of Exile Raiderfocuses on maintaining buffs, gaining Frenzy Charges, Onslaught, or Phasing through kills. She can specialize in one of these buffs to improve its impact, significantly boosting her speed and evasion. Regardless of what the class icon shows, this class doesnt have any modifiers distinct to melee harm, so ranged attacks will receive those bonuses at the same time. In this Post, Now PoeCurrencyBuy shares with you PoE Bestiary League Ranger Builds for Raider. PoeCurrencyBuy as a professionalPoe Currencywebsite offers secure, fast and cheap Poe Orbs for you personally. With more than 10 years of excellence, we have served thousands of shoppers. When you are hesitating where to buyPoe Exalted Orb, PoeCurrencyBuy might be a very good decision.

    Apart from that, it really is just about the same.

    – be careful of Vulnerability curse and do not do any maps with Vulnerability curse unless you are prepared to use Eye of Chayula

    – Comparatively low maximum life for a melee build, about 5-6k depending on item choices and gear level

    + Can do endgame bosses reliably with decent gear

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    – Use Enduring Cry in battle and maintain your Endurance charges up – with five endurance charges you may have 20% physical harm mitigation against all enemies (i.e., Vaal)

    Pathfinder Flask sustain buffed. Natures Boon – Master Alchemist – Veteran Bowyer – Natures Adrenaline

    You will discover some alterations to the build. Absolutely nothing significant, nevertheless, and I would think about the new patch a buff. As of now, I will not switch about any items. Ill have to wait and see what choices youll find when the league starts.

    – High priced finish game gear (+3 Chaos Staff, 2x Empower 4, performs fine with 2x Empower 3 tho)

    + Budget or missing handful of parts nonetheless superior, evident speed does not alter significantly. Only map tier adjust

    My point is just to show that this build might be made to be really sturdy relating to survivability.

    – Could be Tank. (Can Facetank most content, but some factors could be nasty)

    + Very best in slot uniques and enchants are largely affordable

    MarPoE Bestiary League Ranger Builds for Raider

    – Could be highly-priced, esp to min max

    The downside is the fact that without the massive enhance intelligence from Atziris Mirror – you could possibly not be able to use higher levels of the Enfeeble and Tempest Shield int. gems.

    It is actually a full Elemental build at 100% raw conversion, dealing no physical harm, hence physical reflect mods wont impact you.

    The only important transform for the build will be the ascendancy.

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    – As a raider, harm and movement speed are heavily dependent on frenzy charges. Not an issue in combat but you may feel slow when backtracking with empty flasks and no fees.

    Champion – Substantial rework and buff, now presents Hits cant be Evaded with no the want for Lycosidae. Conqueror – Worthy Foe – Inspirational – Unstoppable Hero

    Following huge nerf about Vaal Pact, Queen on the forest and almost everything, we cannot simply play MF Windripper with high movement speed, precise speed, tank practically stuff… Some individuals nonetheless play this but with terrible defense. Practically people today play it wrong. Avatar on the Veil with phasing and immune Element Ailment isnt superior sufficient. Soi produced my build with Avatar of Chase with more defense like 95% evade likelihood, 58% dodge Attack, 30% dodge spell. And I run immune Element Aliment on flasks like other builds. DPS does not modify; I nevertheless have pretty much 600k DPS and absolutely free Onslaught.

    [PoeE 3.2 Build] Fivers Frostblades Raider – 2+ mil Shaper DPS – Rapidly clear speed

    Certainly, one of these items cant be addressed (armor) because you go pure evasion, but you dont have a considerable life either, and also you just about will need it for the reason that its your only buffer once you get hit. I know I may well sound like a life pool fanatic but take into consideration that armor based block builds can afford to have less life than usual for the reason that that handful of hits that come by means of will get reduced by armor…you dont have that luxury. I would drop a number of these harm nodes (Bringer of Rain adds plenty of damage too, not just defensive stats like blind and block) and attempt to obtain as a lot of life nodes as you possibly can. Also, want as much life as you could get on non-unique peace of gear. I feel you must aim for 3-3.5k life, no less than.

    Just a 4-Link setup can get you as much as T10 maps if you`re careful.

    Onslaught gets the buff, but Bisco and Zana breach sextant get nerfed so hard. Abyss has 10% appears on the map, so we nonetheless have abyss jewels, the belts, and gloves. Evident speed does not change. Only Zana get nerf. I will update stuff or idea when I play this build in std.

    Instead of finding Avatar of your Veil, we now go for Avatar of your Chase. Each is viable selections though. Missing out on the immunity to elemental ailments will be the only downside with switching path.

    This is a Softcore build. If you would like to play Hardcore, just ensure you pick additional Life nodes in lieu of Harm nodes.

    + Each clearing mob and single target are fantastic

    Pure Mapping on Standard League Version

    + Versatile build, decide on your flasks or how much you wish to go MF / harm / tanky

    The Raider focuses on maintaining buffs, gaining Frenzy Charges, Onslaught, or Phasing through kills. In this Post, PoeCurrencyBuy Will share PoE 3.2 Ranger Builds for Raider to you.

    – get the Heart of Oak node plus the % likelihood to prevent stun nodes appropriate within the Ranger location should you will likely be running without the Eye of Chayula

    – Not the quickest boss killer and cyclone can get you in trouble if youre not careful

    + Build for mapping, as much as t15. You dont need to fight endgame boss with MF items

    + It really is not a projectile build

    – can run into difficulties with all the single target (bosses)

    The Juggernaut class revolves around defenses, supplying physical harm reduction by way of armor and endurance charges, protection against slows and stuns, and accuracy. Within this write-up Poecurrencybuy use Gems Skills share Path of exile 3.1 Marauder Juggernaut Build for you.

    – Remember to cast Immortal Get in touch with if you are in a pinch

    Trickster – Substantial rework and buff. Still doesnt possess the very best synergy with Cyclone but it is worth taking into consideration. Most likely Swift Killer, Harness the Void, Weave the Arcane and Ghost Dance.

    + Cheap beginning cost may be made use of as league starter

    Dont get me incorrect, Im more, like, considering out loud right here, not criticizing your build… 🙂 I like it simply because its evasion/block melee Ranger, so it really is refreshing, and you look to complete well with it…I just believe it demands additional life, at the very least to be HC/ONS viable. Nothing incorrect with it for Standard/Anarchy.

    Ohrdor is located within the center of your MU continent, and its leader, Dumpain, produced it into the continents most magnificent trading post.At the moment, you can find all sorts of goods becoming developed for export around the globe. Now, MU2ZEN shares with you The Ohrdor is the center of the most significant MU Legend continent trading post.

    Despite the fact that the animation systems have gone beneath an enormous overhaul, the controls have stayed fairly similar. Now Nba2k18mt shares with you The NBA 2K18 Offensive Controls guide for Shooting and Dribbling Offense.

    For the hardcore, I would recommend the following:

    + Tanky end game, 6k life without the need of life from the quiver

    – glass cannon, You have to discover to position 100% hit move hit move and so on.

    – As raider flasks are somewhat unreliable in comparison with Pathfinder

    DecPoe 3.1 Build for Marauder Juggernaut

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    – get the additional endurance charge from Oak in Merciless

    + Not pricey to obtain going but scales quite properly with all the investment

    + Constant onslaught and complete frenzy charges

    + Crunchy ASMR Herald of Ice shatters

    + Tank than other MF Windripper build

    It truly is good to find out evasion primarily based builds and it really is nice that individuals started realizing how strong the block builds are. Nonetheless, a single thing issues me here – low life (for an encounter based melee). Your tree does not sport substantially life%, and also you depend on harm avoidance and life on hit, which is ok, but sooner or later, restraint will fail, and you will get hit. And after you get caught, you will have crappy armor and low life pool to soak it. Not fantastic.

    [PoeE 3.2 Build] Sidefx Frost Blades – Rapid t1-15 MAPPER, Amazing League Starter!

    The build may be the tanky endgame, with over 6k life pool, above ~35k evasion (jade flask up), 46% dodge and 40% spell dodge. If you get hit, you may instantly heal with bottles to counter the harm and move on. Unless you run a really deadly map or screw up, it is hard to die with this build.

    [PoE 3.2 Build] ELE LIGHTNING STRIKE – ALL T16s, Shaper, Uber Atziri, HOGM, Chayula, Elder

    [PoeE 3.2 Build] Elemental Crit Cyclone Raider – Quick, exciting, deadly! – Ready for Bestiary league

    Evident speed wise, whilst not competing with Vaal Spark (dead), it really is quicker than most builds on the market and somewhat less costly.

    Were also replacing Ice Bite with Melee Physical Harm.

    + 79% max res while mapping (Divination Distillate)

    – Instead of Atziris Mirror – look to get a high evasion shield that provides you +life as an alternative to intelligence. Hardly any individual uses these kinds of guards – so you can find one for extremely affordable.

    – get rid of some DPS nodes and get i) the extra endurance node by Duelist, ii) well being nodes

    That is the new version of my lightning strike which Im attempting to build differently – making use of an elemental dagger (dagger with flat lightning), instead of a Phys blade.

    + fantastic Life Leech w/ out Old Vaal pact

    Regarding lowering DPS and buffing well being: DPS would not suffer that much – the DPS is already quite higher. 18K+ DPS is more than sufficient even for single target. I dont have the regrets to test, but should you spec out of a number of the +% physical harm nodes and get some HP nodes on the path of the tree – your DPS unbuffed would almost certainly fall to ~9-10K (which buffed could be about 15K I think) – which is nevertheless lots of DPS. Your overall health would likely jump to 3.2k+ according to how much life you have got in your gear.

    + Rapidly without flasks (more than 80% ms, high AS)

    + Can run any map mod, like No regen.

    This build focuses on high attack speed to unleash a series of chaining projectiles with 86% cold pen, higher crit chance and fantastic attack speed in an almost 360 radius around you, killing everything that dares come close.

    The weapon variety increases with each and every degree of Frost Blades, so even if it truly is a melee skill, with correct positioning, youll be out of harms way most of the occasions you`re inside a fight.

  • Special product news Hot Game News Guides Videos and Tips

    Despite the fact that the animation systems have gone beneath an enormous overhaul, the controls have stayed fairly similar. Now Nba2k18mt shares with you The NBA 2K18 Offensive Controls guide for Shooting and Dribbling Offense.

    DecPoe 3.1 Build for Marauder Juggernaut

    I ordered from here, great service, friendly, awesome, only took about 30 minutes, and i got my mesos. It was faster than before, although the mesos are way lower, but the people are awesome. The Mesos match the prices, and are way cheaper than other sites. 5/5. May/19/2018 16:10:36

    NovNBA 2K18 Offensive Controls guide for Shooting and Dribbling Offense

    MayBless online EU / NA development in 2017

    The Juggernaut class revolves around defenses, supplying physical harm reduction by way of armor and endurance charges, protection against slows and stuns, and accuracy. Within this write-up Poecurrencybuy use Gems Skills share Path of exile 3.1 Marauder Juggernaut Build for you.

    Bless online closed alpha with NDA late 2017 and then start fresh with marketing and beta in 2018.

    This site is awesome. I highly recommend it over any other site that is out there. This is by far the cheapest. I ordered 20m, 1k mith bars, .5k adamant bars, and 1k raw shark. Thats not all of my orders either, thats just one i made like 9. This site is totally trustworthy. Cant beat the prices or service. Im night going to lie, it takes a little time for them to get the items ordered, but by far it is the fastest site on the net. I couldnt be happier with them. Customer service is great also, they answer any question you need to ask them. I support and rate this site 5 stars. May/19/2018 17:19:23

    PoE Bestiary League Ranger Builds for Raider

    Ohrdor is located within the center of your MU continent, and its leader, Dumpain, produced it into the continents most magnificent trading post.At the moment, you can find all sorts of goods becoming developed for export around the globe. Now, MU2ZEN shares with you The Ohrdor is the center of the most significant MU Legend continent trading post.

    The Raider focuses on maintaining buffs, gaining Frenzy Charges, Onslaught, or Phasing through kills. In this Post, PoeCurrencyBuy Will share PoE 3.2 Ranger Builds for Raider to you.

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    Now, you can buy cheap Bless online gold at m by discount code.

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  • Latest Path of Exile 31 Builds For Templar Witch Ranger Shadow Duelist Scion

    Latest Path of Exile 31 Builds For Templar Witch Ranger Shadow Duelist Scion

    Lightning Tendrils – Cast while Channelling – Lightning Penetration – Shock Nova – Concentrated Effect – Controlled Destruction

    In this Post, PoeCurrencybuy Build team list LatestPath of Exile 3.1Builds For Templar, Witch, Ranger, Shadow, Duelist, Scion. That will show those Latest Buildss Pros, Cons and Some Important thing in Build Process. OK, Lets Show those builds now.

    + Possible to also use Lightpoacher with a Blade Flurry enchant for mapping and swapping into Abyssus for bossing so you get 1/2 more abyss jewels and the map clear it gives, unsure of damage without spell scaling.

    Kingsguard: This is where 60% of your healing comes from. With this build, you gain back 500 life every time you discharge, which is about 2000 life per second. Maybe a little more.

    Its especially useful this league because you dont have to pay attention to elder guardians, elder himself and almost all the content because of how great block is.

    [Poe 3.1 Duelist Build] Max block molten strike gladiator – Budget & Beginner Friendly – All content viable – Huge DPS

    You can pick and choose which maps to complete on the atlas to manipulate which maps will drops poe currrency for you. There are several guides out there for this already, and multiple variations so you wont go into too much detail on this part.

    Volls Devotion: This is how you generate infinite endurance charges. Every time discharge consumes a power charge; you get them all back as endurance charges.

    – Still, need to get the character started, as of now, this is just a concept of possibility.

    + Arguably fastest clearing (non-pseudo AOE 5/6L socket skill) Molten Strike build without sacrificing too much if any single target damage.

    [Poe 3.1 Duelist Build] Max block molten strike gladiator – Budget & Beginner Friendly – All content viable – Huge DPS

    Golden Rule: Allows you to reflect bleeds you inflict onto yourself. Since were using the molten strike to proc things, youre only dealing very small bleeds to yourself which you can quickly out regen on top of blood rage.

    (dont use it if your gems are low levels, use Fram Dash instead)

    + Blade Flurry by itself is giving around 1.7-8m DPS, with ancestral call also doing 500k DPS and min-maxing not being completed yet, can probably break the stratosphere with Abyssus giving an extra 500kdps.

    Lightning Warp – Faster Casting – Less Duration

    [Poe 3.1 Ranger Build] Molten Strike Pathfinder – All Content – Insane Dps – Abyss Items Shenanigans

    DecTop Rated Path of Exile 3.1 Build for Duelist

    The molten strike is a melee attack skill which releases projectiles upon impact. My build scale damage from shells, you can almost forget about melee part of the Skill thats why I mostly ignored melee modifiers.

    [Poe 3.1 Scion Build] Scion (Slayer/Raider) Oni Blade Flurry. 1.75m Shaper DPS 6k HP

    This build converts 80% of our current Phys dmg into lightning damage by using Physical to Lightning Support and the new Storm chargers Unique item in 3.1. Impulses is an excellent addition to the build because it helps immensely with wave clear (because of the explosions) and syncs well with Herald of Thunder damage. This build is currently at around 72% crit rate (its about 80% with power charges), so we are pretty much always shocking. Shock effectiveness from Impulses and Storm chargers helps enhance our single target when we replace Spell Cascade for Conc. Effect!

    Indie developer Grinding Gear Games has announced Path of Exile for Microsofts Xbox One.The Action-Rollenspiel is synonymous on console on Free2Play set, so can be played basically free. With the release it is definitely to work this year. There is also no information on a PS4 implementation of Path of Exile.

    [Poe 3.1 Shadow Build] The Lightning Assassin – Everything Viable – ClearSpeed/Endgame

    + Very tanky, 6k life with min-maxing can probably reach 7k and be less reliant on res from rares

    MarTop-Rate Poe 3.2 Build for Templar

    This Build messed with a bunch of different things such as LL Dark Pact last league, so this build concept around two new mechanics in Abyss league, Abyss jewels, and Oni-Goroshi.

    Within this post discusses some modifications to Fire Trap, Bear Trap, and Lightning Trap that Poe 3.3 is currently experimenting with.

    Cast when Damage Taken(Lv.1) – Enfeeble(or Warlords) – Firestorm – Blind

    + Great damage speed and evident speed

    – Havent looked into too much of the costs, Shroud of the Lightless is relatively expensive as is the taste of hate and some enchant you can get, but being a scion with some of the resistance wheels you can save on some gear. Getting 15 right Abyss jewels could get expensive but havent looked too deep into it as I said.

    This version of the build is pretty much stronger in every way. I recommend getting two daggers; they dont even have to be as good as the ones used in this path of the building. They will outperform the staff in every way. Next, you should take AoE on the tree. Why? Because it affects the explosions of impulses. After that, you should pick up a watchers eye which gives you the Physical effect damage added as extra lightning damage while using wrath (these cost around 20Poe chaos orb). Also, you should change your movement skill to whirling blades. Personally, if I were you, Id also pick up some insanity gloves to boost the speed. With these changes, youre looking at 200k DPS with spell cascade, and 534k with real effect, as well as 5.3k life which can be increased with better gear.

    + Can do every map mod (Sibyls Lament equipped for all-reflect, hybrid flask for cannot leech – I use divination distillate)

    + Most bosses can be Facetanked and Facerolled

    Mjolner: The pillar of this build. Casts discharge and arc/ball lightning at a rapid pace.

    + Gear and aura flexibility, you dont rely on anything

    AugPath of Exile for Xbox One announced and PS4 version not in sight

    Build always been a fan of boss killers, so Blade Flurry has still looked very good to Poe Player, and with the way Slayer Over Leech works at the moment, This Build felt like it was needed along with the DPS a Raider can give.

    + All end game content viable, Ive done Guardians, Shaper, Uber Atziri, Vaal Temple and Red Elder

    AprPoE 3.3 Fire Trap, Bear Trap and Lightning Trap changes

    [Poe 3.1 Witch Build] Mjolner Rainbow Rambo – 15 charges discharge – Guardians/Red Map Elder + Guardians

    – Not very cheap, no good for starters.

    Acknowledgements of this build go to 1322837, GornoDD and CynthiaCrescent and their builds. This build is a fusion of all the builds linked above, and yes indeed check their builds out as it is all content viable as well

    – This is not a budget build if you want aface roll everything. The builds I took inspiration from above are better when it comes to bang-for-buck (does sacrifice evident speed though).

    – Not sure to put this as a con or not but this build thrives with proper flask management

    [Poe 3.1 Witch Build] Mjolner Rainbow Rambo – 15 charges discharge – Guardians/Red Map Elder + Guardians

    Cast when Damage took – Immortal Call – Increased Duration – Vaal haste

    – Bis unique amulet is very expensive.

    DecPath of exile 3.1 Sunder Build for Duelist Slayer

    [Poe 3.1 Templar Build] Lightning Conversion Bladefall (EARLY STAGES, will UPDATE when leveling 90+)

    Latest Path of Exile 3.1 Builds For Templar, Witch, Ranger, Shadow, Duelist, Scion

    – Reduced block chance maps are so annoying to reroll them.

    In this Post, PoeCurrencyBuy will share Poe 3.2 Scion Spellcaster Builds with Skill Gems Blade Vortex, Essence Drain, Deaths Oath, Icestorm, Lightning Tendrils, Scorching Ray For you. Scion exclusive position allows her to develop into just about any type of character build although lacking the dedicated specialization that the other six classes offer

    AugMax Block Scorching Path of exile 3.0 Ray Necromancer Build

    Romiras Banquet: Paired with Resolute Technique, this ring generates all your power charges on every hit (including those from spells!) to always be capped on charges.

    + Its a pathfinder, so fast @ mapping and can support biscuits! I dont even switch to the single target gems on end game bosses

    The Red Trail: The reason why you need to bleed. Generate a frenzy charge on hit while bleeding allows for consistent costs.

    Summon Stone Golem – Increased Duration – Vaal Gra

    Evident speed is pretty good, and you always have max endurance and frenzy charges while clearing, no charge generation on bosses without adds sadly.

    [Poe 3.1 Scion Build] Scion (Slayer/Raider) Oni Blade Flurry. 1.75m Shaper DPS 6k HP

    – Unfortunately, I didnt level with this build and cant think of it being a league starter atm due to Ranger not having access to a lot of the core gems in this build. I would probably not recommend this for SSF. On request, I can provide leveling uniques and a leveling guide.

    Generally, they may be not worth the difficulty for reasons which might be enough inside the lengthy run. Though they may be useful for players who may possibly know absolutely nothing in regards to the game. For one of the most aspect, theyre studying tools for beginners to ease them into the game. For far morePoe 3.1 Builds, it is possible to pay a visit to . Just a reminder: you can get 5% coupon code for free from the reps should youBuy Poe CurrencyLikePoe Exalted Orbfrom this article.

    You just jump between packs obliterating them with molten balls, make sure to keep fortify from leap slam up.

    [Poe 3.1 Shadow Build] The Lightning Assassin – Everything Viable – ClearSpeed/Endgame

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    Orb of Storms – Power Charge On Critical – Arcane Surge(Lv.7) – Increased Critical Strikes

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    This Build requires no items to get you mapping, and you can very quickly do an uber lab with it.

    Max Block Scorching Path of exile 3.0 Ray Necromancer Build pros : – can do All mapmods except less armour / block reduction – CANT DIE if there are many hits (Storm Herald, Ball Lightning, Breaches,Daresso Swords……………..) – can do Hall of the Grandmaster – Afk tanking Chimera (havent tried other Guardians because of Atlas customizing)

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  • Strong divination urn

    View penguin locations

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    This will collect memory fragments when I harvest memories requiring Divination level 70 or below.

    You start a new Strong divination urn.

    Reproducing or copying any material found on this page is not allowed. Designed for IE8+, Firefox 3.5+, Safari 4+, Opera 10+, and Chrome by Mil.

    Keep in your inventory while gathering level 10 or below divine energy and it will collect memory fragments to be teleported for XP when it is full.

    The % full it gets varies with the type of memories obtained. The higher the level of memory, the quicker the urn fills up.

    When a Strong divination urn (r) has been partially filled it will turn into a Strong divination urn.

    Youll receive a message when you teleport the urn: You activate the rune on the urn and it is teleported away. You gain 800 Divination XP.

    When the first memory is obtained youll receive a message stating:

    Once the first memory has been obtained the default option becomes Check level. Once full the default option becomes Teleport urn.

    Find this page on the Internet Archivewith a date as close to Aug 10, 2007 as possible.

    Youll receive messages when the urn is a quarter full, half full, three-quarters full and full.

  • How to Get Level 99 in Divination on RuneScape

    Divination is currently the newest skill in Runescape. So if youre looking to master a skill that has very few people with 99, this is the skill for you!

    Enriched wisps, which you can harvest for double experience, comes every 20 minutes on the hour, for example :00, :20, and :40.

    Thanks to all authors for creating a page that has been read 30,537 times.

    Use the Ring of Duelling to arrive there, or use a spirit tree or the Mobilising Armies teleport. Then harvest Vibrant Wisps until you reach level 70.

    When youre level 60, go north of Mobilising Armies.

    Use the Runescape Wiki for more information about any part of Runescape.

    The best way to get here is to use the Seers Village Lodestone to teleport and then travel southeast, or travel north from the fairy ring code blur. Once here, harvest Glowing wisps until you reach level 40.

    Your best travel option is getting to the Nature Altar using either Nature Tabs or the Wicked Hood. You can also use a Lodestone to teleport to Karamja and travel southeast. And you should bring some anti-poison. Here, harvest Gleaming Wisps until you reach level 60.

    50% of people told us that this article helped them.

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    When level 85, go on Dragon tooth Island.

    Use the Spirit Tree to the Poison Waste, then run south and use the grapple option, then run west or use the fairy ring code bop to get to the south of Castle Wars, and finally run past the bridge on the west. Harvest Incandescent Wisps until youre a level 99!

    When level 90, go South of Sophanem.

    To get there, use Ectophial, then travel with the ghost captain for free. Then continue harvesting Brilliant wisps or begin harvesting Radiant wisps until you reach level 90.

    When you reach level 80, go East of the Mage Training Arena.

    Once you reach level 10, turn to flickering wisps. Use the Falador Lodestone to teleport east. Stay here until you reach level 20.

    Use the Digsite Pendant as the best way to travel. Stay here and harvest Bright Wisps until you reach level 30.

    Use a Ring of Slaying to teleport in front of the Slayer Tower, and then head east. You may also use a lodestone to go to Canifs and travel north-west from there. Harvest Lustrous Wisps until you reach level 80.

    Include your email address to get a message when this question is answered.

    When you hit level 70, go north of Canifis, just to the east of the Slayer Tower.

    When youre level 40, go south-east of Rellekka, near the Golden Apple Tree.

    Teleport to Jalsavrah in Sophanem with the Pharaohs Sceptre or Sceptre of the Gods, and run the rest of the way. Bring Waterskins with Humidify runes or an Enchanted water tiara. Wearing desert clothing will help as well. The Tome of frost is also a feasible option as you take minimal damage to be at risk. Wielding Tome of Frost and Regen bracelet is a very cost effective method. Here, harvest Luminous Wisps until level 95.

    To get there, use the fairy ring code bip, then run south. Harvest Brilliant Wisps until you reach level 85.

    When youre at level 95, go South of the Poison Waste.

    When you reach level 30, go south-east of Seers Village, just south of the flax field.

    Harvest Pale wisps while you level up.

    Keep harvesting the pale wisps until you reach level 10.

    65-75 can be done quicker in the empty throne room . 75-77/79 can be attained from fate of the gods quest.

    When you are level 50, go in the centre of the Karamja jungle, north-east of Shilo Village.

    Talk to Orla Fairweather to learn more about divination.

    Start by going to Draynor, near the Wizards Tower.

    To get here, use the Ring of Slaying to teleport to Fremennik Slayer Dungeon or use the fairy ring code air, and then run south. Here, harvest Sparkling wisps until you reach level 50.

  • List of divination cards granting maps

    This is a list ofDivination cardswhich grant maps or map fragments as reward.

    CorruptedDont worry, I know what Im doing.

    Content is available underCC BY-NC-SA 3.0unless otherwise noted.

    lest your neck the great Queen slit.

    This page was last edited on 4 September 2017, at 22:28.

    You cannot journey to new lands until you have the courage to leave the safety of home.

    Boundless is the distance between where we start and where we start again.

    Map Tier:15There are worlds that lie beyond the edge of my page, the edge of my understanding. Worlds of wonder. Worlds of terror.

    The fight is the easy part. Its the years of training thatll kill you.

    As their civilisation crumbled, the Vaal looked to their queen. In her, they saw a way out. In them, she saw a burden she was happy to free herself from.

  • RuneScape News Sliskes Endgame Replayability + Elder Simulacrum Outfit

    RuneScape News Sliskes Endgame Replayability + Elder Simulacrum Outfit

    For the full list, visitthe patch notes forum thread.

    Dwarven and Invention multi-cannons can now be reloaded and repaired (resetting their despawn time) by left-clicking them.

    Gaining prestige for a boss kill count no longer removes the Reaper or Final Boss titles.

    Players no longer receive low combat XP drops from creatures on worlds 115 and above in Shattered Worlds.

    Seven percent chance to harvest two memories at once, providing you with twice the XP and divine energy.

    Justconnect your RuneScape account to your Twitch accountand tune into one ofRuneScapesTuesday, Friday or Sunday live streams to get your free stuff!

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    Five percent chance to save a piece of leather (automatically banked)

    MORE

    Buy Runescape GoldorBuy OSRS GoldorBuy RS3 GoldRuneScape News: Sliskes Endgame Replayability + Elder Simulacrum OutfitMichel ZDate: 2018-01-30Views: 1759

    Seven percent chance to obtain two chronicle fragments or elder chronicles at once when harvesting a wisp or an elder wisp.

    Pet examines now display the full kill count when a boss is prestiged.

    Purchasable from the Stealing Creation reward shop

    Sliskes endgame is now replayable. Chat to Relomia in Draynor Village to get restarted. You will be presented with an interface that will have various options which allow you to tick off and change the past based on what you want and end up with different results throughout the quest. Its important to note thatnone of these playthroughs are going to affect any of your canon adventures, meaning you can experiment as much as you like.However, theRuneScapeteam are also providingthe option ofa second blast at your canon storyfor those who want it, but be mindful that you can only do this once, and these changes will be permanent. Whats more, if youre taking this second and final stab at canon,you cant change the pastas you can with normal, non-canon replays.

    Two percent chance to save boned when buried or used on an altar

    If you have at leastlevel 70 Divination, you can start gaining simulacrum fragments while training the skill. After youve achieved both 80 Divination and 20 Invention, you will be able to make the five pieces of each of the Divine Simulacrum outfits: the Divination Energy outfit, the Divination Chronicle outfit and the Divination Memory outfit – given you dont own them already. Once you have all three, you can combine them to make the best of the bunch: theElder Simulacrum Outfit, which gives you the following benefits:

    The Skill Outfit Head Add-onsand theElite Divination Outfitin-game can now be obtained through gameplay. Have you had an eye on them for a while? Now its your chance to get them! Also, you get to encounterSliskeagain… Check all detailsin todaysRuneScapenews.

    Three daily teleports to any wisp colony that you have both the levels and the quest requirements to visit.

    Two percent chance to save seeds when planting them)

    New year, new item for your Loot Chest, and this is one youve been waiting for the amazing Loots Cape!

    Random chance when opening a box of Summoning ingredients from Familiarisation

    All the benefits of a Modified diviners headwear, if owned.

    Random chance when completing Ceremonial Swords in the Artisans Workshop

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    Five percent chance to get five times the energy while harvesting wisps.

    Activates the Diviners outfit bonus (if owned and depending on how many outfit pieces you have), even when the set is in your bank or being held by Diango.

    The Spring Fayre Time of RuneScape Is Coming

    Unlimited teleports to May Stormbrewer or Guthixs Cave, given youve completedThe World Wakes.

    Random chance when completing a Gnome Restaurant delivery

    It is now possible to bind action bars to a specific weapon style to allow automatic switching to a defined action bar upon equipping a mainhand weapon. This can be managed within the Action Bar Settings interface, located in Game Settings.

    Join Mods Raven and Meadows for a narrated playthrough of Sliskes Endgame, an opportunity for all the lorehounds out there to get some extra bits of narrative out of that intricate quest.They will be also talking about lore in general, so dont miss it.

    RuneScape News: New Arc Region Teaser – Aminishi Temple

    Five percent chance to save a charm when infusing pouches

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    You can have a chat with Orla Fairweather west of Lumbridgecrater for more information about simulacrum fragments.Its important to note that the higher your Divination level, the moresimulacrum fragmentsyoull receive!

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    Purchasable from the Flash Powder Factory reward shop

    You can now obtain the skill head add-ons either by purchasing them or winning them in a minigame. More details below:

    Five percent chance to cook a duplicate food item (automatically banked)

    RuneScape Guide: 1-99 Summoning Quick Guide

    MmoGah Added WoW Power Leveling Categories and Products

    Join theresident PvM expert with another mass this Sunday!

    Five percent chance to save coal when smelting ores

    Valentines Day Promotion: 6% Large Coupon Is Available

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    Here are thehighlights from this weeks patch notes:

    Beta Release: Elite Gamer Marketplace

    OSRS Gold Guide: 5 AFK F2P Low Requirement Money Making Methods

    Five percent chance to save energy while weaving or transmuting

    Tuesday, January 30th 17:00 UTC (Game Time) Sliskes Endgame Replayed with Mods Raven and Meadows

    Purchasable from the Cabbage Facepunch Bonanza reward shop

    Five percent chance to make a duplicate potion (automatically banked)

    TheRuneScapeteam willbe having double LootScape drops on this stream and the Loots Cape will be a guaranteed drop, as a thankyou for everyone who watched the past stream and didnt get a loot crate due to technical problems.

    MmoGah Has Added the Sales of Soul Worker Dzenai

    Sunday, February 4th 19:00 UTC (Game Time) PvM with Mod Lee

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    RuneScape Guide: 1-99 Crafting Quick Guide

    Trying to activate a favourite aura while on cooldown via the Aura Management icon now displays the cooldown time remaining.

    Random chance when leaving a Guthixian Cache

    Purchasable from the Shady Ghost near the Ectofuntus